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Game Economy & Reward Balance Calculator

Model one currency loop, visualize balance vs upgrade costs, and export numbers to a spreadsheet.

Each stage adds one session’s net currency. Upgrade costs grow geometrically. Compare sessions-to-afford against your target. Works alongside{" "} Feature Priority Matrix.

Single soft-currency model: rewards and sinks add per session; upgrade costs scale per stage. Tune until session-to-afford matches your pacing target.

StageBalanceUpgrade costSessions to afford (est.)
1802002
21602502
32403131
43203911
54004882
Does this support premium currency?
MVP focuses on soft currency pacing. Extend the spreadsheet export for dual-currency models.