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Steam Cloud Auto-Cloud Path Builder

Map typical Unity save folders to Auto-Cloud roots and patterns — verify on a real build.

Paths mirror common LocalLow / unity3d layouts used by many Unity builds.

Win: %USERPROFILE%\AppData\LocalLow\MyStudio\MyGame\Saves\save_*.sav

Mac: ~/Library/Application Support/MyStudio/MyGame/Saves/save_*.sav

Linux: ~/.config/unity3d/MyStudio/MyGame/Saves/save_*.sav

Is this the same as Steam Cloud API uploads?
Auto-Cloud syncs files from disk paths you configure; API-based cloud uses different integration.